The short answer is that we support most 3D monitors, although there are some minor platform-specific differences.
In terms of which monitor we recommend, the answer really depends on your needs and your budget. Personally we prefer using a larger monitor for post such as a 46″ because it is more immersive than a smaller 24″ monitor. But 24″ monitors are less expensive, so again it is dependent on your needs and budget.
GoPro CineForm Studio supports the following 3D display formats which cover most monitors, but read below for some platform differences.
- Anaglyph: Red-Cyan, Amber-Blue, Green-Magenta
- Frame Compatible (Passive): side-by-side, over-under, field interleave
- Sequential Frame (Active): Windows only using Nvidia 3D mode
- Dual-link stereo: requires AJA Kona3 or Nvidia dual-link HD-SDI card (Nvidia Win only). Used for driving RealD, Dolby, or XpanD 3D projection systems.
Note about consumer 3D TVs: Most newer consumer 3D TVs use an active display technology (active IR glasses). But in most cases they accept side-by-side as input. Internally they convert the side-by-side input into a frame-sequential 3D display. If you use a consumer 3D TV you will normally drive this using side-by-side. They may also support over-under (stacked) and interlaced (interleaved, fields). Many new passive displays have come on the market as well. They also support side-by-side, over-under and interlaced, but you will need to manually put the TV into one of those modes.
Dual-stream / dual-link: You can directly drive RealD, Dolby, and XpanD 3D projectors using Neo3D from:
– Final Cut Pro through a Kona 3 card in dual-link stereo mode when GoPro CineForm Studio Premium or Professional is installed.
– Premiere Pro (Win only for now) using either Kona 3 card or Nvidia HD-SDI.
MAC-FCP and MAC-Media Composer v5
3D monitoring on Mac using Final Cut Pro and Media Composer v5 occurs via output from FCP or MC respectively. Neither GoPro CineForm Studio nor First Light can (currently) drive a 3D monitor directly..
On Mac you select the desired 3D monitoring mode using the GoPro CineForm Status menu bar icon. This mode selector defines the way the 3D images are passed through Mac applications by GoPro CineForm Studio.
Note about sequential frame (active): It is not yet possible to drive monitors that require sequential frame input (such as gaming monitors). This is because FCP “owns” interaction with the graphics card, and FCP doesn’t know anything about generating sequential frame stereo output through the graphcs card. All other 3D modes mentioned above are supported. Per the discussion above about consumer 3D TVs, some active monitors will accept side-by-side as input – these monitors are fine.
Graphics card / Kona card (FCP): We have worked closely with AJA on our 3D workflow in FCP. In the following situations an AJA card is required for GoPro CineForm Studio with FCP: 1) your source material is not 1920×1080 (such as 2K); or 2) you intend to drive a dual-link stereo monitor or projector.
FCP – Cinema Desktop: If your 3D sources are always 1920×1080 and you do not need to drive a dual-link monitor/projector, you can choose to use the cinema desktop mode (second DVI output) from within FCP to drive your 3D TV.
3D monitoring on Windows can occur as output from GoPro CineForm Studio, First Light and also as output from Premiere Pro. GoPro CineForm Studio, First Light and Premiere Pro use the same code for driving an external monitor. Both can drive all 3D modes discussed at the top.
On Win you select the desired 3D monitoring mode using the GoPro CineForm system tray icon. (Alternatively you can select the 3D display mode within First Light). The mode selector defines the way the 3D images are passed through Win applications by GoPro CineForm Studio.
HD-SDI monitoring: AJA Kona and Nvidia HD-SDI cards are supported in both First Light and Premiere Pro. Nvidia HD-SDI supported is provided directly in the CineForm preset. AJA Kona is supported using an AJA preset.
Sequential frame / Page flip / Active Shutter: Through the Nvidia 3D mode we now support sequential frame monitors.